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Dead Cells review: Death is only the beginning

Dead Cells features a great sense of progress and responsive combat. Better soundtrack and enemy designs would have made it even greater. If at first you don't succeed, die, die again. Dead Cells is a new experience every time you die, with "death as progress" being the general guiding principle. It's incredibly fun every time. It's been in Steam Early Access for...

Dead Cells Early Access preview: Kicking ass in 2 dimensions

Hitting Steam Early Access this week, Dead Cells itches a scratch that is surprisingly hard to reach: a difficult-but-fair platformer with smooth controls and animations, and a variety in combat that keeps the game fresh even through multiple playthroughs. Considering the 14 hours I’ve put into it over the past 2 days, I would say that my itch is...

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