Tag: Interview
Watch Dogs: When Chicago is in the palm of your hand
Not only did we got an interview with the developers of the exciting Watch Dogs for you, but we also got to try out the game for ourselves - complete with a private presentation from the director of animation. Before we start, just do yourself a favor - if you somehow still don't know what Watch Dogs is, check...
Call of Duty is still alive and kicking: Call of Duty Ghosts interview
So we went to see the new Call of Duty: Ghosts at Gamescom 2013. The presentation's focus was mostly on the recently revealed multiplayer, and even showed a new play mode called "Blitz."
Afterwards we caught up with Daniel Suarez, the vice president of production on the Call of Duty franchise, and asked him a bunch of questions about the game....
30 years of beatdowns: WWE 2K14 interview
WWE 2K14 carries 30 years of wrestling under its belt, and we sat with the devs at Gamescom 2013 to bring you all that's new and shiny (from sweat) in this year's entry - the first under the 2K brand.
Every wrestling fan will be glad to know that the new game has a huge roster of wrestlers from the...
This is what’s it like when leagues collide: NBA 2K14 interview
We sat through the presentation of NBA 2K14 here at Gamescom 2014, and boy - if you think NBA 2K13 has squeezed out every drop of gameplay out of the basketball, you are sorely mistaken.
This year, the cover athlete of the game is none other than James LeBron, who is considered by many to be the best player of our...
Fantasia: Music Evolved is a celebration of color, music and a little magic
When Fantasia: Music Evolved was first announced by Disney and Harmonix, it wasn't quite clear what kind of game it is going to be; it is another rhythm game like Rock Band, or maybe more of a dancing and party game, like Dance Central? Needless to say we didn't really know what to expect when we entered the dark...
Destiny: A legend in the making
After an entire year of waiting, Bungie has finally decided to show us its new game - Destiny, both during Sony’s E3 press conference (which you all saw) and later behind closed doors on the show floor.
Full disclosure: I'm not a Halo fan; when I first saw the dev diaries and concept art for Destiny, I couldn't help but be...
Get the Nut: Exclusive interview with Aviv Shechter, game designer
Get the Nut is a cute new puzzle game on the available Andriod devices, where your goal is to reunite an adorable squirrel with his delicious acorn - or to simply get the nut. We set down with game designer Aviv Shechter from Pixibots to discuss his latest game and the future of the studio.
GamersPack: Hello Aviv. “Get the Nut”...
A.N.N.E: Exclusive interview with game creator Moise Breton
A.N.N.E is an indie platformerspace shooterRPG hybrid developed by Gamesbymo - a one-man game development studio. We sat down with Moise Breton (the aforementioned one man) and spoke to him about A.N.N.E - a game by Mo.
GamersPack: Hello Moise, thank you for sitting down with us and talking about your game. First of all, tell us and our readers a...
Gamescom 2012: Creative Director breaks down every aspect of Dishonored
We really hope you're as hyped as we are about the new game from Bethesda and Arkane Studios; the game that won the "Choice of the Pack" award at Gamescom 2012 - Dishonored. In this exclusive interview, Harvey Smith, Creative Director of Dishonored, explains about the game's mechanics, powers and many many ways player are tackle any mission.
You play as...
Gamescom 2012: Star Trek interview boldly goes where few men have gone before
Beam in and team up in this new, shiny and amazing looking Star Trek game. We already talked about extensively before, but this time we got an interview for you.
In this interview, Brian Miller, Senior Vice President and lead Game Producer at Paramount Pictures (quite the mouthful), talks about this new co-op action adventure starring Kirk and Spock. The game...