Tag: Impressions
The Signifier invites you to solve a murder by exploring the victim’s mind
The Signifier is a slow-paced murder investigation game where you explore the victim’s memories, subconscious, and dreams. It’s also a tech-noir mystery that asks some serious questions about how technology affects our minds and shapes our reality.
Since weird investigation games are my jam, I went online to speak with David Fenner, the creative director of The Signifier, over at...
Broken Roads promises deep role-playing in a post-apocalyptic Australia
Broken Roads is an upcoming “cerebral” narrative-driven RPG developed by the Australian-based studio Drop Bear Bytes. It’s inspired by classics such as Fallout and Baldur’s Gate, with a touch of Disco Elysium’s dialogue-heavy, intelligent edge.
Game Director and studio Co-Founder Craig Ritchie was kind enough to take us through a presentation and a short demo of the game, showing us...
Dandara: Trials of Fear Edition is everything DLC should be
Developer Long Hat House and publisher Raw Fury have released a new content update for the highly recommended, award-winning 2D Metroidvania Dandara, called Dandara: Trials of Fear Edition.
The additional content was released as a free update to those who already possess a copy of Dandara, to celebrate the game's second anniversary.
https://www.youtube.com/watch?v=0CCYZgpCa8s
Trials of Fear introduces the Hidden Realms, a new...
Anthem Gamescom gameplay is a lot more natural than what we saw at E3
Anthem is one of the more anticipated titles coming to Gamescom 2018, and while we didn't get to experience it hands on, I was lucky enough to have been able to watch live gameplay.
In many ways, the game looks different and a lot more down-to-earth when you watch live gameplay. The Anthem Gamescom demo was the same one we...
We answer the Call of Cthulhu at Gamescom 2017
Call of Cthulhu captures the spirit of Choasium's pen-and-paper RPG, and brings it to your PC and consoles. At least that was the impression I walked away with after seeing the game in action at Gamescom 2017.
The live demo I saw behind closed doors took place during the second chapter of the game. Protagonist Edward Pierce just arrived at Darkwater Island,...
South Park: The Fractured But Whole is bigger, better and uncut
"Total Ass Control" might not be high on your list of gameplay features you're looking for in a game, but that didn't stop the folks at Ubisoft San Francisco from adding it to South Park: The Fractured But Whole. When your character uses one of the many toilets in the game to poop, the player can control its sphincter using...
Fallout 4 combat and perk system highlight Gamescom 2015
Fallout 4 expands on Bethesda's Fallout 3 in many ways, most of which we've already seen presented in the E3 footage. At Gamescom 2015, the big new thing we've seen was a much longer and deeper combat encounter taking place in an abandoned factory overrun by ghouls and raiders. It was a purely combat encounter, with no dialog or any...
Hard West will have you fight cowboys from hell
With all the possible settings for a squad-based tactical strategy game, the one least explored is no doubt the wild west. Men were men, women were women and everyone was armed to the teeth and ready to shoot a fella within a moment's notice. Hard West portrays the settings beautifully - and then adds demons. The world of Hard...
XCOM 2 brings its flying headquarters to Gamescom 2015
It has been a long 20 years since the XCOM project has failed to stop the alien menace, and the Earth lies in ruins. Humanity barely got a shot off, as the first war was lost after only a few months of futile resistance. The aliens have taken over and human race is rapidly advancing towards the top spot in the endangered species...
Shadow Warrior 2 has all the right friends in all the Wang places
This Gamescom I had the chance to see a game I was personally very excited for - Shadow Warrior 2. The game is still rather early in its development cycle but I did get the opportunity to see a full level played and some new features demonstrated, and I'm happy to say that the sequel looks like everything I...