Do you need more nuclear radiation and deadly mutation in your Battle Royale games? Fear the Wolves says you do.

The game drops you and 99 more players in the radiation-ravaged wasteland that was once Chernobyl. You’ll face off against other players, dynamic weather, and deadly anomalies to secure your place as the last person standing.

Players will endure the harsh environments of the radioactive zone, while a day-night cycle ensures they will have to keep changing tactics and adapt to new conditions.

Fear the Wolves

Scavenging for weapons, ammo and health items is part of any Battle Royale game. But in Fear the Wolves you can to also find protective gear that will allow you to venture into dangerous off-limit zones, and save you from the effects of the anomalies.

Apart from the “traditional” Battle Royale mode, Fear the Wolves promises a second gameplay mode that will “ring a fierce new twist to the genre.”

The combination of Chernobyl, anomalies and possibly ferocious mutants might sound familiar to you. Especially if you played any game in the S.T.A.L.K.E.R. series. That’s because the post-apocalyptic, FPS-Battle Royale title Fear the Wolves is developed by Vostok Games. This Ukrainian studio was formed by the developers who worked on the S.T.A.L.K.E.R. franchise.

Fear the Wolves looks to be bringing a lot of new twists to the Battle Royale formula. The day-night cycle is one of them, but also the PvE elements that the mutants and anomalies represent should be exciting for fans.

As a pretty big fan of the S.T.A.L.K.E.R. series, know I’m excited to go back to “The Zone”, even if it’s technically not the same Zone I explored in Shadow of Chernobyl and its sequels.

The devs say that FTW will be much more challenging than PlayerUnknown Battlegrounds. I find it pretty easy to believe. The S.T.A.L.K.E.R. series is very challenging, so a competitive game set in the same universe should be even more so.

Fear the Wolves comes to PC and consoles in 2018. Early Access begins later this year on PC.

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