Telltale Games has laid off 90 people – about 25% of its workforce.
The company, best known for episodic series like The Walking Dead and Tales from the Borderlands, is restructuring to become “more competitive as a developer and publisher”.
According to Gamesindustry, Telltale Games CEO Pete Hawley announced the company is shifting focus to “delivering fewer, better games with a smaller team.”
“I’d like to express our respect for all the contributions that these incredibly talented artists, storytellers and more have made to this company, and that this decision is in no way a reflection on the quality or dedication of their work,” Hawley stated.
“We have made available our full career assistance services to help our affected colleagues and friends – and their families – navigate this difficult transition as quickly as possible.”
There are also talks about the company finally abandoning its proprietary engine. There are plans to move on to “more proven technologies that will fast-track innovation in its core products as it works with new partners to bring its games to new audiences.”
Some suggest that this new technology might be Unity.
This shift will not effect any of the developer’s previously announced projects. Ongoing series Guardians of the Galaxy, Minecraft: The Story, and Batman: The Enemy Within will finish their run undisturbed. And we’ll still get a fourth and final season for The Walking Dead, and a second season for The Wolf Among Us in 2018.
I wish the best of luck to those both leaving and staying at Telltale Games.
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