Xbox One X is officially the name of Project Scorpio, Microsoft’s new console. It is currently scheduled to hit the market on November 7, and is priced at $499 (£449 / €499 / $499 / CAD 599 / AUS 649 in other regions).

The new console is both the most powerful console ever made, and the small Xbox console ever, which is a winning combination when it comes to video game consoles. It boasts “true” 4K resolution, HDR, Dolby Atmos sound support, 6 teraflops GPU that clocks at 1172MHz, 12GB of GDDR5 RAM with a memory bandwidth of 326GB/s, and 1TB of storage.

Those are very impressive specs for a gaming console, and can even compete with a decent gaming PC.

However, one of the most exciting announcement regarding the Xbox One X isn’t about hardware, but software. Microsoft revealed that the new console is 100% compatible with all Xbox One games, and all backwards compatible Xbox 360 games.

The Xbox One X will use “super sampling” to run Xbox One games in 4K, and downscale them to 1080p on non-4K TV. That basically means all Xbox One will look and run better on the Xbox One X, regardless of what TV you own.

“Games play better on Xbox One X, the world’s most powerful console. With 40% more power than any other console, experience immersive true 4K gaming. Blockbuster titles look great, run smoothly, and load quickly, and you can bring all your Xbox One games and accessories with you,” Microsoft said.

Despite all that, $500 does seem a little steep, though I sure there will be plenty of early adapters once the Xbox One X comes out worldwide on November 7.

Xbox One X

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