Overkill co-founder and the lead designer of the Payday series, Ulf Andersson, has announced his new studio is working on a new “4-player hardcore co-op action horror FPS”. That game is GTFO.

Developed by Swedish studio 10 Chambers Collective, GTFO is more than just a rude command. “In GTFO, you and your friends will explore hostile and terrifying environments where, in an instant, you are thrown from edge-of-your-seat suspense to frantic action,” reads the official description. “It’s a large-scale experience, testing players in their ability to gear up and adapt to an endless string of unknown and ever-changing challenges.”

With GFTO, 10 Chambers Collective is hoping to develop the 4-player co-op formula from games like Payday, Evolve and Left 4 Dead. “When we started 10 Chambers Collective, we set out to make a game for the cooperative FPS community that would really put them to the test. A game where you don’t just depend on one another for firepower, but truly work together,” Andersson says in the game’s official announcement.

Simon Viklund, another studio member claims that “every expedition in GTFO is unique and the game lets you make informed decisions on what equipment and weapons to bring – but even then survival is not guaranteed. GTFO throws so many curveballs and unknown factors at you that you and your team always have to stay on your toes – and the atmosphere is suffocatingly tense.”

While you can play the game alone, it’s pretty obvious it was designed to be played in groups of 2-4 players. “GTFO goes out to the tight knit, die hard co-op teams of 2-4 people. Technically you can play alone, but really – the world of GTFO is no place for lone wolves and stragglers. They’ll die, lost in the game’s endless maze,” Andersson concludes.

GTFO isn’t planning on getting out any time soon, so we still don’t have a proper release window or launch platforms. We’ll get all that information later this year.


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