Mass Effect 2’s loyalty missions were among the best parts of the game. You got to go on a special mission with each member of your crew, learn more about their past and who they are, and bond. That’s why it’s so exciting to learn that Mass Effect Andromeda will bring loyalty mission back.
“I loved the loyalty missions,” creative director Mac Walters told Game Informer. “As a writer, one of the things I loved was the freedom to say ‘I know this character is coming along,’ so they can carry a lot of the narrative. That made my job easier, but it also made it more fun, because I could tell a more specific story in one of those missions.”
The development team will use these loyalty missions to experiment with new gameplay element, and have some ” extra fun” with the dialogue. However, these missions won’t be the only side-activity players can pursue as they explore the Andromeda galaxy. There will be other types of missions, as well as a mystery surrounding the Ryder family to uncover.
That is why players will not be punished for skipping the loyalty missions, or postponing them till after they are finished with the main story.
“The big difference between this and ME2, where you did a loyalty mission and that all impacted the ending, is that they’re much more optional in this case,” Walters says. “If you don’t want to engage with them, you don’t have to. If you want engage with them after the critical path is done, you can do that.”
Armed with this new knowledge, go and watch the game’s cinematic trailer again, and appreciate just how great it is. Mass Effect: Andromeda is out spring 2017 on PC, PlayStation 4, and Xbox One.
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