Destiny 2 has been generating rumors and grabbing headlines in the last couple of days.

As first published on Kotaku, multiple sources are claiming the sequel will be launching on PC, alongside the PlayStation and Xbox One, in 2017. The original Destiny was a console exclusive, while the latest expansion Rise of Iron only came out on current-gen consoles, abandoning the Xbox 360 and PS3. Id Destiny is moving away from the last-gen consoles, it makes sense Bungie would want to open the game to the huge PC market.


But Destiny 2 will be much more than a big expansion. Industry whispers from around the Internet say that Destiny 2 is a completely overhauled experience, one that leaves familiar locations, activities and even characters behind. We’re not talking about NPCs here – if these rumors turn out to be true, it means player characters will not carry over to Destiny 2.

This is mostly due to the fact that Destiny 2 will have a completely new framework and tools – ones that aren’t limited by last-gen technology. Right now it seems that Bungie is still undecided on whether to keep the original Destiny a separate client forever, or re-built some of its content in the new framework and introduce it into the sequel in one form or another.

One of the terms we’ll be hearing often with Destiny 2, according to sources, is “play-in destinations”—a new activity model that will revamp how Destiny’s world functions. The plan, from what I’ve heard, is for Destiny 2’s planet areas to feel more populated with towns, outposts, and quests that are more interesting than the patrol missions you can get in Destiny.

Something that will almost definitely appear in Destiny 2 are what sources call “play-in destinations”. Instead of separating the social areas from the gunplay areas with menus and loading screens, Destiny 2 will have them side by side. “Towns” and “outposts” will be scattered on a planet’s surface, and players will be able to come and go as they please.


This information was corroborated by several other sources, including industry tipster Shinobi602.

Shinobi adds a few rumors of it own, like that Destiny 2 will reveal more on the mysterious Cabal, and will take players to a new playspace on Saturn. The Saturn location will be bigger than all of the playspaces in Destiny combined. There will be more to find and do in each location, so that means playspaces will be bigger but also denser. There are also new races planned for both enemies and player characters, as well as new new enemy factions. No word on new classes yet, but if player characters won’t carry over to the new game, it’s safe to assume there will be more variety in both main and sub classes.

The reports suggest that most of Bungie employees are currently working on Destiny 2, with a small live team still supporting Destiny. Activision has even assigned other studios to help with Destiny 2, including High Moon and Vicarious Visions.

It’s important to remember that Destiny 2 has not been confirmed yet, so everything you just read is subject to change, o might not even be based on fact. These are all reports from industry sources, and although some of them a indeed credible, there’s no way of knowing for sure.

However, we do know Destiny 2 is a thing that will happen eventually, likely on PC, PS4 and Xbox One.

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