John Romero and Adrian Carmack, two of the founders of id Software, have announced Blackroom – a new first-person shooter that harkens to the fast-paced titles of the 90’s the company is famous for.
Blackroom is a near-future FPS title that takes place in the labs of the fictional tech company HOXAR. The tech giant is a leader in holographic technology and their newest piece allows people to be transported to any time or place. Using a simple black room (hence the title), HOXAR can create imaginary worlds that are indistinguishable from the real one. The only problem being that after a horrifying glitch, these virtual landscapes start coming to life.
As vastly different worlds begin to cross over into one another, catastrophic events begin to occur to the visitors, which is where the player enters. Players take control of HOXAR engineer Santiago Sonora, to investigate the glitch and try to find a way to fix it. Using his trusty Boxel, a wrist computer, players can then manipulate the environment, enemies and of course, the weapons.
The developers are using the Unreal Engine 4 to bring back the classic themes of fast and intense combat from a first-person perspective. Carmack expressed the excitement of returning to the FPS genre by saying, “…we have a lot of freedom to create environments that players might not expect in an FPS. Blackroom technology lets its users enter just about any universe imaginable, and gives them the power to alter the world. That gives me lots of artistic freedom.”
The title will feature a 10 hour campaign where players will explore wildly different settings, such as ruined Victorian mansions, ghost towns, pirate galleons and more. Additionally, the game is set to include a diverse multiplayer experience, with a co-op campaign, 1-on-1 deathmatches and free-for-all arenas. All modes will be accompanied by the metal compositions of George Lynch.
Blackroom is designed to be a completely moddable experience on the PC, as players can use Santiago’s engineering technology to alter the environment around him. The game will launch with 6 multiplayer maps, but players will be able to use the Boxel interface to design and create their own maps. The official Kickstarter page also confirmed that on launch, Blackroom will feature dedicated community servers for people to host the maps they created.
To show your support for the famous duo’s upcoming title, you can donate to their Blackroom Kickstarter campaign now. The developers are currently hard at work designing Backroom at Night Work Games studio in Ireland and are aiming for a 2018 release for PCs and Macs.Some of our posts include links to online retail stores. We get a small cut if you buy something through one of our links. Don't worry, it doesn't cost you anything extra.