The developers of Final Fantasy VII Remake have clarified that the game’s individual episodes will be full-length games unto themselves.
As detailed in an interview with Game Informer Magazine, Square Enix’s upcoming remake will be expand on the original game. According to a report over at Gamespot, Director Tetsuya Nomura explained that the classic JRPG will follow a formula similar to that of Final Fantasy XIII, meaning the quest to destroy Sephiroth and save the planet will be told over a sequence of standalone games.
“It will essentially be a full scale game for each part of the multi-part series,” Producer Yoshinori Kitase stated. “In XIII, each instalment told the story from a different angle. It was kind of like approaching an unknown territory in a sense.
“Whereas with Final Fantasy VII Remake, we already have a preexisting story, so it wouldn’t really make sense if that isn’t encompassed in a multi-part series… So if we’re just looking at each of these parts, one part should be on par with the scale of one Final Fantasy XIII game.”
Kitase went on to reassure players that although they are taking some creative freedom with the remake, this will still be the Final Fantasy VII they know and love. “We were the people who created it, so in that sense, we don’t think anything is untouchable. That isn’t to say we’re changing everything!”
While suggesting there may be fewer installments than initially thought, this does give the developers the opportunity to expand on the beloved story and give fans even more reasons to return to Midgar.
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