Respawn Entertainment, developers of the original Titanfall, have finally unveiled where the series will go in the upcoming sequel – Titanfall 2. More precisely, where it will go and how the new single-player campaign will take it there.

Already announced to arrive on PlayStation 4, as well as PC and Xbox One, the sequel will also break free of the chaotic online-only gaming experience of the original. In a rather blunt interview with Forbes, Lead Writer Jesse Stern revealed that with the original title’s release, the developers simply felt that they couldn’t deliver a proper exposition and decided not to include a single-player story.

“One of the shortcomings of the first game was we just did not have the mechanism to tell everyone ‘here’s who you are, here’s where you are and who’s around you.’ We knew all the answers, we just could not deliver it,” Stern explained.

According to Stern the basic plot will involve “retelling the story of the American Revolution and the American Civil War in space. We imagined the next generation of immigrants moving out to the new frontier of an inhabitable planet. Rather than taking a traditional sci-fi approach to that we wanted to look at how that would happen practically, what the ships would look like and with machines that were designed for excavation and construction, demolition and working the land, and what happens when they are turned into instruments of war.

“What inspires us is the junction of technological advancement with the inevitability of conflict and war and what the next war might look like. In Titanfall 2 there will be a lot of [scenes] where science meets magic, but keeping it grounded and dirty and human and real.”

Titanfall 2 is still in development and has a rough release window of between April 2016 and March 2017. The game will be released for PC, PlayStation 4 and Xbox One.


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