In the official press release for the new gameplay trailer, Square Enix has revealed that the upcoming remake of their greatest hit, Final Fantasy 7, will be split into multiple part. This marks a huge deviation from the series traditional storytelling of one long and epic adventure.

The initial announcement read “Final Fantasy VII Remake will be told across a multi-part series, with each entry providing its own unique experience.”

Naturally, this was followed by a flurry of fan out-cry about not being able to enjoy the game at their own pace, or FFVII Remake not being a fully fledged game. However, Square Enix did try and calm everyone down by release a second statement to clarify what they meant.

“It means instead of concluding in one entry, multiple entries are being considered in development,” Square Enix told Kotaku. “Each entry will have its own unique story. As a gaming experience, each entry will have the volume of content equal to a full-sized game.”

Not all of the news is quite so muddled. The developers have also announced that the remake is being built using the Unreal Engine 4 – a collaboration that Square Enix representative Taka Kawasaki claims “marks an unforgettable moment in Unreal Engine history.” As one of the newest and most powerful engines on the market, this news, combined with what we saw in the trailer, show us that no matter to how many parts the game will be divided, it’s going to look absolutely beautiful.

Final Fantasy VII Remake will be released first on PlayStation 4 on a yet undisclosed date.

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