After one of the most immense experiences achievable on current VR headsets, the Nvidia team invited the GamersPack crew to sit down for an interview about their newest achievement in PC gaming, GameWorks VR. After being thrust in front of the camera, Joe Vivoli who is part of the VR Technical Marketing team, was more than happy to tell us about the new technology that you (hopefully) won’t be able to see.

With the increasing demands of both regularly experienced games and VR titles, GameWorks VR will reduce lead-times for each and every frame by changing the way your computer analyzes the image through “multi-resolution shading“. Virtual experiences can often be difficult to explain to people who have never put on the head set, but the fact of the matter is that the unknown future is finally upon us, and Nvidia wants to be the light that guides you on your way.

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