Randy Pitchford, head of Gearbox Software, has confirmed the studio is working on an “authentic” entry in the World War II franchise Brothers in Arms.

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Speaking to IGN at Develop Brighton, Pitchford talked about the new Brother in Arms title, saying it is still in a very early stage of development. In fact the title will remain nothing more than an idea until the studio can find an outside partner to work with them.

“I think the next Brothers in Arms game has to be authentic and we have been working on that,” he says. “I feel we have unfinished business there with both the fiction and the history and I’d like to get into that. I spend a lot of time thinking about it.

“Sadly it takes a lot of resources, energy and money to do what must be done, so it’s not something I feel I could completely do alone. I need good partners for it, so we’ve been talking to great folks but it’s really putting all that together that’s the limiting factor. Once we put all the partnerships together in terms of publishing, collaborators and creatives, we can talk about it.

“I feel like I’m on the brink of it, but we’re not quite there yet. Once it happens development will really take off and then sometime after that – if we don’t completely kill ourselves – we’ll announce. But we’re in the incubation phase with the next one there, for sure.”

The last time we heard about the Brothers in Arms franchise was way back in E3 2011, when Brothers in Arms: Furious 4 was announced. Since then the name Brothers in Arms name was removed, and the IP itself was transformed into what we know today as Battleborn.


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