After we had enough time to recuperate from the ending of the first episode, Game of Thrones: The Lost Lords delves even deeper into the fantasy world of Game of Thrones. We visit The Wall with Gerard Tuttle, cross the Narrow Sea to Essos to meet a new character and go back to Ironrath and King’s Landing to continue the story of House Forrester. With a strong opening behind us, will The Lost Lords be able to live up to expectations? Scroll down is you choose to find out, but be warned – this review contains minor spoilers for Game of Thrones – Episode One: Iron from Ice.

The state of House Forrester isn’t any better from when we were tasked with securing its fate; if anything, things are much, much worse. The lord of the house is dead and House Whitehill, the Forrester’s sworn enemy, now occupies Ironrath. But if you play your cards right and gather your few remaining allies, there might still be hope. Doing so, however, proves to be more difficult than deciding who should rule the Seven Kingdoms.

As this is only the second episode of the season, events are still unfolding, and the story doesn’t feel like it’s gaining enough momentum. But even so, you end up feeling like you accomplished a lot more than you actually did, which makes the episode seem longer than it really is. This is partially because, like in the show, you jump from story line to story line, never staying in the same place or playing as the same character for long enough to get bored, but revisiting them often enough to never forget about them.


If you thought the cast of characters was big in Iron from Ice, The Lost Lords adds two more into the mix. The first is Asher, House Forrester’s eldest son who’s been exiled to Essos after a forbidden love affair. He is a man of action with a short temper and a sharp blade – a far cry from the rest of the characters we played so far. He’s a welcome addition to the cast, and his story in Essos will surly please fans of the series who were hoping to go beyond Westeros. Revealing who the other new character is is too much of a spoiler, but lets just say it provides some of the more interesting and tough choices in the episode, though it is still Mira in King’s Landing that does most the heavy talking.

There aren’t many games where the simple act of talking to another character is so intense, it overshadows even the parts where you fight for your life against a trained soldier armed with a sword. Game of Thrones: The Lost Lords is such a game. Political scheming and intrigue are found in almost every scene, and it is impossible to stop thinking about the consequences of every dialog line you choose to say. While it undoubtedly contributes to the Game of Thrones experience, being constantly weary and suspicious can be mentally exhausting. Luckily, the episode provides enough action pieces to break that suspense and let you blow off a little of that penned up tension.


The action is once again more exciting than pressing a few random buttons should be. Telltale Games never shy away from showing us the consequences of everything we do, and that includes putting a sword through some poor soul’s chest. Asher is a very empowering character, and his skills with a sword really let you enjoy taking on many enemies at once. Other action sequences are more hectic and panicky, but they are equally as enjoyable. And since they are the ones that make you listen to your gut instead of your head, they also have more horrifying consequences.

Game of Thrones – Episode Two: The Lost Lords continues on the same strong path set by Episode One – Iron from Ice. While the story itself doesn’t move forward all that much, there’s still that sense of accomplishment and slight anxiety only a really good game can give. The variety in scenes and locations constantly keeps you on your toes and lets you experience this rich world from many different angles. While a little less dramatic than the opening episode, the second episode is still a must-play for any serious fan of both the TV show and the world of Game of Thrones.

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