Grim Fandango Remastered


Developer: Double Fine Productions

Publisher: Double Fine Productions

Release date: January 27 (PlayStation 4, PS Vita, PC)

Raise a glass of Lumbago Lemonade! The best adventure game ever made is getting a new release so everyone who wasn’t fortunate enough to play it in 1998 can do so now. Grim Fandango Remastered features enhanced graphics, naturally, and  even comes with a commentary track by the developers, which should be a lot of fun for all of you who already played the game a gazillion times over the years. But what will make this remastered edition of an already amazing game even better is the option to change those abysmal tank controls into a modern scheme that supports a mouse or a controller.

Broken Age: Act 2

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Developer: Double Fine Productions

Publisher: Double Fine Productions

Release date: Q2 2015 (PlayStation 4, PS Vita, PC, Android, iOS)

We’ve been sitting around waiting for Broken Age: Act 2  for a year now. The second part of Double Fine’s very successful Kickstarter project will continue the intertwining stories of Shay and Vella – two teenagers with some actual problems for a change.It’s hard to tell where this classic point-and-click title will go next, mostly thanks its whimsical nature and Tim Schafer’s writing. We’d say the sky is the limited, but we’ve already visited a town made completely of clouds, so…

King’s Quest: Your Legacy Awaits


Developer: The Odd Gentlemen

Publisher: Sierra Entertainment

Release date: Q3 2015 (PlayStation 4, PlayStation 3, Xbox One, Xbox 360, PC)

The King’s Quest franchise is back after being dormant for more than 20 years (Mask of Eternity who? Never heard of it). Now, Ken and Roberta Williams, the founders of Sierra and the original duo behind the franchise, are teaming up with developer The Odd Gentlemen to revive the series with King’s Quest: Your Legacy Awaits. All we know is what we’ve seen in the reveal trailer, and it does look a little different than what we expected a King’s Quest game to be, but we are cautiously optimistic.

Everybody’s Gone to the Rapture


Developer: The Chinese Room

Publisher: Sony

Release date: TBA 2015 (PlayStation 4)

 Everybody’s Gone to the Rapture is one of those game we know very little about, but are still very excited to play. The Chinese Room are the same people who created the atmospheric Dear Esther, and we have no reason to suspect their latest game will be any less interesting, or at least unique. We expect to explore a big and, judging by the title, empty apocalyptic world and to little by little unravel the story of what’s going on. We also expect Everybody’s Gone to the Rapture to have a great soundtrack and narrative, and take full advantage of the PlayStation 4’s capabilities.

Minecraft: Story Mode

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Developer: Telltale Games

Publisher: Telltale Games

Release date: TBA 2015 (PlayStation 4, PlayStation 3, Xbox One, Xbox 360, PC, Android, iOS)

 Story in Minecraft? That’s just crazy enough to work! And if anyone can pull it off it’s Telltale Games – the studio that build its reputation by creating engaging story based on popular licenses. While Minecraft might not have a rich back story and lore like some of Telltale’s latest works, but it would be interesting to see just how they’ll manage to add narrative to a game that open-ended. Will we be able to have long, fateful conversations with creepers, or build huge castles with one quick-time event? Maybe. Or maybe we’ll discover some dark secret about this never-ending world filled with blocks and danger.

Return of the Obra Dinn


Developer: Lucas Pope

Publisher: Lucas Pope

Release date: TBA 2015 (PC)

After the excellent Papers, Please, Lucas Pope has moved on to his next game – Return of the Obra Dinn. You play as an insurance adjustor tasked with finding out what happened to the crew of the Obra Dinn, a ship that was lost at sea but now returned to port. From the short work-in-progress demo we played, Return of the Obra Dinn is more of an investigation than an adventure. You explore the ship and use a mysterious watch the observe events in the past, thus trying to determine the identity and fate of everyone on board. The 1-bit graphics are also worth mentioning, and the fact that it is all donr by one man with complicated feelings towards bureaucracy.

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