Crytek has been headlining quite a bit in recent weeks and none of it was good – rumors regarding bankruptcy, employees not getting paid and entire offices shutting down are abound. To make matters worse, nothing was heard from the studio beyond “everything is fine, nothing to see here.”

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Finally, in an interview with GameIndustry, a Crytek representative has released a full statement:

In recent weeks, there have been repeated reports and rumors relating to financial problems at Crytek. Having already given an update to staff across all our studios, we are now in a position to share more details with members of the press and public.

Internally, we have acknowledged that the flow of information to employees has not been as good as it should have, however we hope you understand that communicating details of our plans publicly has not always been possible.

Like the games industry as a whole, Crytek has been in a transitional phase. Our evolution from a development studio to an Online-Publisher has required us to refocus our strategies. These challenges go along with an increased demand for capital which we have secured.

We can now concentrate on the long term strategic direction of Crytek and our core competencies. We kindly ask for your understanding, that we won’t be communicating further details about our developments and progress.

Ultimately, with our organization, capitalization, portfolio and technologies we have now laid the foundations for securing Crytek’s future – not just in the short term, but also long term.

Through this period of speculation, we are thankful for the support and encouragement we’ve received from our community and our partners, and for the contribution all of our staff have made. We remain committed to doing what we are best known for and trying to develop the best interactive experiences and technology possible for everyone who loves gaming.

We are confident that we will be able to share more positive news on Crytek’s progress soon.

As you no doubt noticed, the statement is quite vague – there are no numbers shown, no partners cited and the notion of any future information is outright denied when phrases like “… we won’t be communicating further details about our developments and progress” are tossed around.

This statement, obscure and vague as it may be, comes just a couple days after Mike Read, Crysis 3 and Ryse: Son of Rome producer, announced on his Twitter and LinkedIn profiles that he is no longer employed at Crytek.

The question I’m sure you’re all asking right now is “is this for real? Is Crytek indeed secure, or is this just another ‘we’re fine’ smoke-screen designed to conceal a far less optimistic reality?” Only time will tell.


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