inFamous: Second Son developer Sucker Punch has released a new behind the scenes video where the team shows their beautiful in-game version of rain-soaked Seattle.
“Our goal was to create an urban playground for the player as they experience Delsin’s amazing superhuman powers so it was paramount that we capture the essence of the city,” Horia Dociu, art director at Sucker Punch said on PS Blog EU. We wanted to give the player the feeling of walking down an alleyway and seeing the rain accumulate between the cobblestones and the reflections of the rain streaked brick buildings and neon market signs. Or the feeling of looking up at the sun as it breaks through the clouds, sending rays of light through enormous pine trees.”
This living, breathing digital version of Seattle will be running at true 1080p, according to the developers.
“The city also tells a big part of our story. Seattle is under martial law, and the presence of an oppressive police state is visible on every street.” Dociu added. “We licensed real local businesses to lend a credible feeling of being in Seattle, so as you recognise these well-known sites being suffocated by the DUP’s tactical gear, you get the idea that this nightmarish scenario could actually happen. Icons like The Space Needle, the monorail and even local quirks like the “gum wall”, gives Second Son the feeling of a living, breathing city that needs Delsin to set it free.”
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