Crytek CEO Cevat Yerli has revealed more details about the cancelled game Redemption and the reasons why it was put on ice, even though a deal with EA was already signed.

Speaking with Polygon, Yerli said that the goal of Redemption was to create a deep emotional bond between the player and a 10-year-old girl named Jelena. Described as “The Last of Us meets Crysis 2”, this third-person shooter was about protecting the little girl from harm. For example, players could order Jelena to hide from enemies, but must still fight off dogs that could smell her.

A key feature in the game was the “look at Jelena” button. When pressed, it made the camera zoom on Jelena’s face to show her emotional state, be it fear, hope or even love.

Sadly, playtesters failed to connect to Jelena, saying she was annoying and only got in the way of the action. Some even wanted to shoot her.

“At that point we knew — or I knew — this [was a] project we could not pull off yet,” said Yerli. “We don’t have the technology and the capabilities here. Not just the company, but the industry as a whole.”

But there’s still hope for Redemption. “I would say [Redemption] is one of those games that most likely you may see back again,” he says, “because that cumulates the name of the company.”

We’ve already seen some artwork from the game back in August of 2012, and a sort of trailer was also released a little later. You can see it below.

So what do you think? Would you like to see Redemption on next-gen consoles, or does the idea of escorting a 10-year-old girl throughout an entire game sound too annoying to you?

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