People have been playing the first few hours of Mass Effect Andromeda for about a day now, and it seems everybody is focusing on the game’s animations instead of the story or gameplay. There’s a good reason for that, as some talking and walking animations in the game look… less than optimal. You can check out this frankly hilarious series of tweets by Nathan Ranney for some examples.
Many were hoping that BioWare will attempt to fix some of these animation with a day 1 patch on March 21, but now we know that will not be the case. It appears we’ll be stuck with these animations for quite some time.
Mass Effect Andromeda’s Lead designer Ian Frazier has confirmed that the EA Access version, available since March 16, already includes the day 1 patch.
Hey folks, the live support team just confirmed for me: the day 1 patch IS included in the early access build on both Xbox and PC. pic.twitter.com/1OnlHV1osX
— Ian Soon Frazier (@tibermoon) March 16, 2017
when asked about potential improvements to character animations and facial expression, Frazier said there aren’t any planned for the immediate future.
“At day 1? No, that ship has sailed,” he tweeted. “We’ll have more patches later on, but exactly what goes into them is still in discussion.”
Everyone who picks up Mass Effect: Andromeda on launch should be prepared to see at least some of the same animations as in the early EA Access version. Luckily, this seems to be the only complaint so far, so if you can live with a few weird smiles, you can probably still enjoy the game.
Mass Effect: Andromeda will come to the PlayStation 4, Xbox One, and PC in North America on March 21. It will arrive in Europe on March 23.