EA saved the best for last in their latest E3 press conference, finally detailing the amazing new features and updates to come in one of their biggest franchises – Star Wars Battlefront.
Some of the returning features for the series are the ability to switch between third and first person gameplay so that you can play the game the way that feels best for you, additionally, classic locations that are iconic to the franchise, such as Hoth and Tatooine, but, more importantly is that both the empire and rebels are still both playable.
The developers at Dice, equipped with the epic frostbite engine, have designed each maps’ missions to be two sided. This means that as a Stormtrooper, your goal is to ensure the AT-AT’s are escorted safely to the rebel base, while the Rebels need to make sure they don’t.
One of the greatest returns to the series is the ability to play as a hero class for each map. During the gameplay, a rebel soldier traverses the trenches and killing troopers until he sees a fellow rebel lifted into the air and chocked to death, as he turns, his last view of life is the countenance of Darth Vader coming to take him. After death, the presenter is given the opportunity to revive as Luke Skywalker and enter the fray.
Discovering that no other game in the Star wars universe has ever had access to gaming systems as powerful as the current generation, EA hand built a new method of lighting effects called “Photogrametry”, which allows them to take movie props and set pieces and give the virtual world an unprecedented level of realism.
In escalating the scale of the universe, the maps sizes have increased to a maximum of 40 player servers for online multiplayer and the stand alone missions that can be scaled down to smaller squads. The missions can be played in single and co-op modes with a split screen available as well as the ability to play with your friends online.
Star Wars: Battlefront will be available on November 17 of this year for the PC, PS4 and Xbox One.